Killing floor 1 vs 2 comparison1/2/2024 It also has the longest range of any weapon except the Scythe, which has the longest range and does the most damage per swing. Claymore can stun Scrakes with alt-fire as well, and is the third highest-damaging melee. Katana is basically an upgraded machete, but it's only good for lower difficulties. Relatively fast swing speed for the damage it does, and can stun Scrakes with alt-fire. However, Support Specialist DOES increase the penetration of the Trenchgun.īeserker - The Fire Axe is probably the most balanced. It also doesn't increase the damage of the Trenchgun. Firebug does not increase the damage of the MAC-10's bullets, though. The Flare Revolvers are your best reserve weapons, but the MAC-10 is essentially an M4A1 for Firebug. The Husk Gun is more of a gimmicky weapon, but it does perform well. 44 Magnum can fire as fast as you click, and the Handcannon simply does the most damage.įirebug - Generally, the Flamethrower and Flare Revolvers or MAC-10 is good. MK 23 has the largest mag size and reserve ammo. 44 Magnum and Handcannon is all about preference. The MK 23 is probably the most balanced out of all the pistols, due to the increased damage and mag size, not to mention the reload speed. Sharpshooter - There's two ways to play Sharpshooter: Pistols and Crossbow(Or xbow), or LAR/Musket(Which is DLC) and M14 EBR. With the exception of the Zed Thrower and Impaler, which are both gimmick weapons and don't work well past Normal, the rest are pretty much fair game.Ĭommando - Generally the AK or Mkb-42 and a FAL is the way to go, however, you can also do a SCAR and FAL. the M3's pump action, which means you can do much more DPS. The M4 is not an entirely bad shotgun either, however, the reload is pretty terrible considering the odifference between the M3 and M4 is a sight and 2 less shells. However, the RoF burns through ammo very quickly, as you'd probably imagine. The AA-12 does not actually do that much damage per pellet, but the RoF itself simply lets it out-damage the other shotguns, not to mention the reload is pretty quick considering the DPS. The HSG does less damage per pellet compared to the M3 but can have a tighter spread and loads via magazine, the M3 does more damage and loads shells individually, but because of this the reload can also be canceled. The M3 and the HSG are more like counterparts. Support Specialist - The M3 is not a bad weapon. Even when there's already 2-3 supports, another really doesn't hurt if you have the dosh. If you want an allround useful perk in your pocket, get your support to level 6. It's more of a trash killer and emergency magdump device for if someone screws up a takedown or accidentally rages a big Zed. The gun and ammo are expensive, the reload is long, it is in the same slot as a boomstick (pet peeve really) and it deprives you of better alternatives if you want to make better use of your perk, namely the things I wrote above. Unless it's the boss wave, I personally do not like the AA12. If you use 3 grenades total on 6P HoE, keep your boomstick/shotgun/M4 on the ready just in case. Toss 1, boomstick alt fire so he stops moving and rages, immediately toss 2 (3 if you're quick) more and boom, done. The M4 can also replace the boomstick for that trick but it's nice to have it as backup weapon for any Zeds after the Scrake takedown.įor the later waves I stock up with at least 9 grenades per wave for Fleshpounds. I use the axe to flinch Scrakes to do a "crouched-upward-boomstick-alt-fire-to-the-face" for an instant kill on 6P HoE, if the situation is getting tense or the sharpshooter is busy/dead that is. While I do like to swap it for a shotgun from time to time, the M4 does more damage while it has a slower reload and 2 less shots in comparison. I use it on HoE quite a lot, with the boomstick and axe that is. To start off, M4 doesn't suck, but it's not amazing either.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |